Creatures are neutral living landmarks — guardians of mountains, rivers, forests,
and seas. Each occupies one location and presents one strategic decision. Only 3–8 appear on
even the largest battlefield; many maps have none.
Health is a creature's only combat statistic — no Attack,
no Defense. The attacking army deals its full strength to the creature's Health; the creature
removes troops equal to half the army's strength. (e.g. a 60-Health creature vs 40 troops →
creature 20, army 20.) Leftover troops survive if the army outnumbers the Health. A creature left
un-attacked for more than 2 turns regains its Health.✅ Founder-confirmed 2026-07-04.
The official Creature & Encounter Token sheet — Founder's reference (2026-07-02).
⚖ Forger-ruled 2026-07-10: both recorded
Health scales were true — they were different tiers. The token sheet's low bands govern Common→Legendary;
the 10,000-scale numbers are the 🕳 Impossible tier, into which the World Dragon (10,000) and Leviathan
(7,000) are promoted beneath the Void Behemoth (20,000). The tables below reflect that ruling.
The Scale
Five classes of Health
Class
Health
Role
🟢 Common
15 – 20
The land is alive — small blockades
🟡 Dangerous
35 – 60
Strategic hazards — remove the threat
🔴 Epic
80 – 150
Powerful beings — grant a perk or a soldier
⚫ Legendary
180 – 250
World events — grant a player perk
🕳 Impossible
7,000 – 20,000
Pure evil — match-long buffs; a whole event of its own
Common→Legendary bands are the Founder's token-sheet
roster; the Impossible tier carries the 10,000-scale numbers — two true scales, two different tiers
(⚖ Forger-ruled 2026-07-10). Tier rewards: Epic → perk or soldier · Legendary → player perk ·
Impossible → match-long buff · Void Behemoth → the only LIFETIME reward. Every named creature's value
and reward is now final — the perk table was ✅ approved in full by the Forger 2026-07-11.
🟢 Common
The land is alive
🐻 Black Bear Common · 20 HP
Effect: Blocks one trail. Reward: Trail opens.
🐗 Wild Boar Common · 15 HP
Effect: Blocks open fields. Reward: Safe passage.
🐊 River Crocodile Common · 20 HP
Effect: Blocks a river crossing. Reward: Crossing opens.
🦅 Cliff Eagle Common · 15 HP
Effect: Blocks a mountain shortcut. Reward: Shortcut opens.
🟡 Dangerous
Civilization must adapt
🌳 Thorn Ent Dangerous · 40 HP
Effect: Roads cost 2 Build Actions in forest. Reward: Roads return to normal.
Effect: Blocks bridge construction. Reward: Bridges may be built.
🦅 Great Roc Dangerous · 60 HP
Effect: No Airport may be built in this territory. Reward: Airport construction unlocked.
🔴 Epic
Companion Tokens
Powerful beings. A defeated Epic grants a perk or a soldier
(⚖ Forger-ruled 2026-07-10; per-creature assignments ✅ approved 2026-07-11) — some yield a Companion
Token, others fight for you until defeated. Only one Companion Token may be equipped to a King or Army
at a time; if the bearer falls, the token drops and another kingdom may claim it.
🐺 Armored Wolf Pack Epic · 80 HP
SOLDIER — fights for you until defeated: +2 ft to a move for its grouped units, Attack = its own Health.
🐉 Mountain Dragon Epic · 150 HP
Dragon Scale — +1 Movement (King) or +2 Defense (Castle). Counts toward Dragonslayer.
🦅 Royal Griffin Epic · 100 HP
Griffin Mount — attach to a King; +3 ft to the King's move (dropped if the King is defeated).
⚫ Legendary
World events
World events — require great cooperation. A defeated Legendary
grants the player a perk (⚖ Forger-ruled 2026-07-10); both perks below are final
(✅ Forger-approved 2026-07-11). One open item remains: the example perks +3 Actions and
+25% movement on roads have no creatures to carry them yet.
🐙 Kraken Legendary · 180 HP
Perk: Ocean Crown — one Harbor gains double ship capacity and +1 ship movement.
🗿 Stone Titan Legendary · 250 HP · Attack 20
Attack 20 — when disturbed it follows a player and attacks until destroyed (an aggressive, decreed exception to Health-only combat). Perk: Titan Hammer — once per turn: build a Bridge free, build a Wall free, or destroy one enemy Wall on an Attack. Earns the Titan Breaker badge.
🦌 The Iron Stag IS the Void Behemoth (Forger-ruled
2026-07-10); its card art depicts the apex. On 2026-07-11 the Forger transferred all Stag qualities to
the Behemoth — the fight-back, uniqueness, the Antler Crown (folded into the Void Coin), and the
Legend of Unity badge live on there; only the Stagslayer/Stag Conqueror names retired.
🕳 Impossible
Pure evil
The Impossible tier (⚖ restructured 2026-07-10) holds the
10,000-scale titans. Defeating one grants a match-long buff — held until the end of the game.
Above them all stands the Void Behemoth — "Pure Evil" — whose fall demands alliance, planning,
and sacrifice, possibly an entire event of its own, and yields the game's only LIFETIME reward.
🌍 World Dragon Impossible · 10,000 HP
+1 Move per turn and +4 Actions — the Dragon belongs to its defeater, and passes to your King's defeater if the crown falls. All participants earn Dragonslayer.
🌊 Leviathan Impossible · 7,000 HP
ALL your ships +1 movement until end of game (✅ final, Forger-approved 2026-07-11). Earns the Leviathan Hunter badge.
The Void Coin — the permanent token, kept across matches.
🕳 Void Behemoth Impossible apex · 20,000 HP
The rarest class — likely the centerpiece of an entire event. Unique: one per world, never respawns, Move 0 — territorial, it defends where it stands, and it appears "only when the world is unbalanced."It fights back: after each Attack the attacking troops are reduced 25% (round down), on top of normal creature damage. Difficulty scales with the alliance — 1 kingdom extremely difficult · 2 very difficult · 3+ hard (3+ recommended); all participants deal damage, the final blow claims the reward. Victory demands alliance, planning, and sacrifice — no kingdom defeats it alone. Its card art once circulated as "the Iron Stag" — same creature (⚖ 2026-07-10); all Stag qualities transferred here ✅ 2026-07-11.
🪙 The Void Coin Void Behemoth · reward
LIFETIME (✅ final 2026-07-11): +1 Action per turn · Religion active at the start of every match · +5% Army Defense · +5% progress toward all badges · +1 free Scout Action each turn. The one reward that outlives the match that earned it — the final blow claims The Void Coin, carried across every future match, permanent, never lost (the former Antler Crown's qualities folded in).
🕳 Abyssal Void Behemoth · badges
Stand against the Void Behemoth and earn the Abyssal badge; the kingdom that lands the final blow claims Sovereign of Darkness — one of the rarest honors in the League. Participate in its defeat with 3+ kingdoms in one match and earn 🤝 Legend of Unity (✅ transferred from the Iron Stag 2026-07-11).
Companion Tokens
Attach to a King or Army
🐺 Wolf Pack
A SOLDIER, not a token — fights for you until defeated: +2 ft to a move for its grouped units, Attack = its own Health.
🛡 Dragon Scale
+1 Movement (King) or +2 Defense (Castle).
🦅 Griffin Mount
+3 ft to one King's move (dropped if the King is defeated).
👑 Ocean Crown
One Harbor: double ship capacity, +1 ship movement (the Kraken's Legendary perk).
🟣 Encounters
Not every discovery is a battle
Not all discoveries are battles. Spend one Action — no combat, no Health.
🏛 Ancient Shrine — choose one: a free Upgrade, one extra Action, or produce one Military building.
📚 Forgotten Library — gain one free University advancement.
🚚 Merchant Caravan — escort with your King; receive one Trade Token.
🗺 Lost Cartographer — reveal hidden terrain, pathways, or objectives chosen by the MapMaster.
How to Defeat
Claiming a token
⚔ The four steps
1 · Occupy or be adjacent to the token. 2 · Declare an Attack Action. 3 · The army deals its full strength to the creature's Health; the creature removes troops equal to half the army's strength (leftover troops survive). 4 · Reduce the token's Health to 0 to claim the reward — but a creature left alone for more than 2 turns regains its Health.✅ Founder-confirmed 2026-07-04.
🎨 Class colors
🟢 Common 15–20 · 🟡 Dangerous 35–60 · 🔴 Epic 80–150 · ⚫ Legendary 180–250 · 🕳 Impossible 7,000–20,000 · 🟣 Encounter. A token's ring color tells you its class at a glance.
🏅 Badges
Legends worth remembering
Defeating Epic and Legendary creatures earns special badges. See the
Royal Order for full badge requirements and tiers.
🐉 Dragonslayer — 🥉1 · 🥈3 · 🥇10 · 💎25 Dragons.
🌊 Leviathan Hunter — 🥉1 · 🥈3 · 🥇8 · 💎20.
🗿 Titan Breaker — 🥉1 · 🥈3 · 🥇8 · 💎20.
🐺 Beastmaster — master every Epic Companion across your career.
🤝 Legend of Unity — join the Void Behemoth's defeat with 3+ kingdoms in one match (transferred from the Iron Stag ✅ 2026-07-11).